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Old Jun 14, 2005, 07:41 PM // 19:41   #1
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Join Date: May 2005
Location: Europe -> Poland -> Warsaw
Guild: Alea Iacta Est [AIE]
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Default Spirit of Muddy Terrain bugged!

Well - even though it's a bug it makes for a GREAT PvP strategy. ^^

Why? Well - I've noticed that the Spirit of Muddy Terrain negates not only speed boosts, but also speed PENALTIES - you always have only a -10% slowdown.
Now the funny thing is, that with my Earth W/E I can get a healthy AL of 162 (172 vs physical) WITHOUT being slowed down any more than everybody in the Spirit's Range! LOL! The Doylak Signet imbues a 75% speed penalty, but the Spirit overrides it with its own 10% penalty so in fact I'm gaining a 65% speed boost in comparison to what I would have normally. ;-)
Not to mention the fact that I can't be knocked down.

With a Rune of Superior Absorption and the still persisting "overall dmg reduction bug" of the Knight's Set (I'm using a pair of Knight's Gauntlets - the rest is Platemail) this amounts to me running around with an AL of 162 without any penalty (relatively to any other players who are slowed down as well) and a DMG red of 5. Now find a Warrior that would do any dmg to me without using attack skills. ;-)

I'm currently thinking of adding Obsidian Flesh to this build for like a total protection. Though this could mean my dying because no one will be able to heal me. I'll try it out. ^^
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Old Jun 14, 2005, 08:08 PM // 20:08   #2
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I think the correct term is exploit, but at least you've publicised it so arenanet might fix it. Sounds like a giggle in the meantime, for you at least
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